SAMPLE CHARACTERS


Last update: Sun. August 19 2007

GURPS 3rd edition characters

Eliza Ellen Evans: 125 points
Ann Anderson: 100 points
Vincent Huygens: 25 points
Bill Bither: 175 points
Claire Cloos: 150 points

GURPS 4th edition characters

David Davis: 130 points
Li Lian: 200 points
Nikolaos Nianias: 50 points
Marie Matisse: 130 points
Fredrica Franci: 115 points


Eliza Ellen Evans 125 points

Attributes: 95 points

(10) Strength 11
(30) Dexterity 13
(45) Intelligence 14
(10) Health 11

Basic Damage: Thrust: 1D-1 Swing: 1D+1

Basic Speed: 6+1=7

Active Defenses: Dodge: 6 Parry: 8 Block: 6

Advantages: 49 points

(20) Wealth (Wealthy) ($5000 -Swashbuckling Era Standard-)
(0) Military Rank Level 3 (free from Wealth (Wealthy))
(0) Status Level 2 (free from Military Rank Level 3 and Wealth (Wealthy))
(0) Claim to Hospitality (People whose Status Level is 1 to 3, free from Status Level 2)
(10) Voice
(5) Absolute Direction
(5) Independent Income (from her docks)
(7) Reputation (Very Honest and Generous, always, +1 to Tavern-Frequenters and +2 to others)
(2) Light Hangover

Disadvantages: -40 points

(-10) Honesty
(-10) Sense of Duty/Ordinary People
(-5) Xenophilia Level 1
(-5) Compulsive Generosity
(-10) Curious Level 2

Quirks: -5 points

(-1) Broad-Minded
(-1) Often says that she rarely goes hangover
(-1) Dislikes intimidation
(-1) Delusions/Foreign people are not human beings
(-1) Undiscriminating

Skills: 26 points

(2+(4)) Savoir-Faire-19 (default from Status Level 2, includes Voice bonus)
(4+(8)) Appreciate Beauty-15 (default from Savoir-Faire)
(2+(8)) Poisons-17 (default from Savoir-Faire)
(2+(6)) Heraldry-17 (default from Savoir-Faire)
(2+(2)) Courtesan-15 (default from Savoir-Faire)
(2) Bard-16 (includes Voice bonus)
(+()) Panhandling-14 (default from Bard)
(+()) Performance-15 (default from Bard, includes Voice bonus)
(1+(1)) Acting-14 (default from Performance)
(1+(1)) Stage Combat-13 (default from Performance)
(+()) Spear Throwing-13 (default from Stage Conbat with Darts)
(+()) Fencing-12 (default from Stage Combat)
(1) Tactics/Naval and Hand to Hand-17(10)
(+()) Strategy/Naval-12 (default from Tactics/Naval)
(+()) Style Analysis-12 (default from Tactics/Hand to Hand)
() Streetwise-15 (includes Reputation bonus)
(2) Darts-13
() Running-8
() Linguistics-10
() Boating-11
() Swimming-12
() Leadership-12
() Meteorology/TL5-12
() Seamanship/TL5-13
() Navigation/TL5-14 (includes Absolute Direction bonus)
(1) Shiphandling/TL5-12

Possessions:

Longboat ($2000, Treat as a Small Sloop)
Household Goods ($800, in the Longboat)
Telescope ($100, 8, 5lbs., in the Longboat)
Navigating Instruments ($400 (Fine Quality, +1 to Navigation), 30lbs., in the Longboat)
Marine Chronometer ($500 (+1 to Navigation), 20lbs., in the Longboat)
Smallsword ($400 (Fine Quality), 1lb., imp 1D+1)
Buff Coat ($210, PD 2, DR 2, 16lbs., Treat as a suit of Heavy Leather Armor)
Heavy Cloak ($50, PD 2, DR 3 (impaling only), 5lbs.)
Slide Rule ($50, negligible weight)
Gold Dust ($490, negligible weight)

Appearance:

Female, 6', 155lbs., Age: 18, Reaction +6/+10

Notes:

She is a TL5 character in a mundane world.

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Ann Anderson 100 points

Attributes: 95 points

(-10) Strength 9
(45) Dexterity 14
(30) Intelligence 13
(30) Health 13

Basic Damage: Thrust: 1D-2 Swing: 1D-1

Basic Speed: 6.75+1.25=8

Active Defense: Dodge: 6

Advantages: 12 points

(2) Acute Vision Level 1
(5) Animal Empathy
(5) Single Minded

Disadvantages: -40 points

(-10) Overconfidence
(-15) Trickster
(-5) Social Stigma (Woman)
(-5) Skinny
(-5) Compulsive Carousing

Quirks: -5 points

(-1) Attentive
(Rest 4 quirks are the player's choice)

Skills: 38 points

(2) Veterinary/TL5-20 (includes Animal Empathy, Single Minded and Attentive bonuses)
(1+(1)) Physician/TL5-16 (default from Veterinary, includes Single Minded and Attentive bonuses)
(+()) First Aid/TL5-17 (default from Physician, includes Single Minded and Attentive bonuses)
(2+(4)) Poisons-14 (default from Physician)
(2+(2)) Surgery/TL5-16 (default from Veterinary, includes Single Minded and Attentive bonuses)
(2+(8)) Diagnosis/TL5-16 (default from Veterinary)
(1+(1)) Thanatology-12 (default from Diagnosis)
(4+(16)) Physiology/TL5-16 (default from Veterinary)
(2+(2)) Genetics/TL5-12 (default from Physiology)
(2+(10)) Zoology/TL5-17 (default from Veterinary)
(2+(4)) Paleozoology-14 (default from Zoology)
(2+(2)) Paleobotany-13 (default from Paleozoology)
(2+(2)) Paleoanthropology-13 (default from Paleozoology)
(2+(2)) Paleontology-13 (default from Paleozoology)
(2+(2)) Micropaleontology-13 (default from Paleozoology)
(1) Animal Handling/Horses and Snakes-20(13) (includes Animal Empathy bonus)
(1+(1)) Snake Charming-17 (default from Animal Handling/Snakes, includes Animal Empathy bonus)
(1+(1)) Teamster/Horse-17 (default from Animal Handling/Horses, includes Animal Empathy bonus)
(1+(1)) Riding/Horse-18 (default from Animal Handling/Horses, includes Animal Empathy bonus)
(+()) Equestrian Acrobatics-17 (default from Riding/Horse, includes Animal Empathy bonus)
(2) Guns/TL5/Revolver-17 (due to her IQ 13)
(+()) Armorer/TL5-12 (default from Guns)
() Running-10
(1) Hiking-12

Possessions:

Doctor's Bag with Instruments ($25, 15lbs.)
Buckskin Shirt ($2, 3lbs.)
Buckskin Trousers ($1.75, 3lbs.)
Boots ($5, 3.5lbs.)
Saddle and Bridle (Plain) ($27.5, 20lbs.)
Cloth Hat ($0.5, negligible weight)
Draft Horse (ST 66, Mv 12, $126, Trained to be calm even in a battle.)
S&W "Safety Hammerless" .38 (5-Shooter, 2D-1, $12, Unloaded weight: 0.83lbs.)
Shots (10, for S&W "Safety Hammerless" .38, $0.25, 0.34lbs.)

Appearance:

Female, 5'7", 86lbs., Age: 19

Notes:

She is a TL5 character in an Old West (but not historical) world.

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Vincent Huygens 25 points

Attributes: 35 points

(-10) Strength 9
(10) Dexterity 11
(45) Intelligence 14
(-10) Health 9

Basic Damage: Thrust: 1D-2 Swing: 1D-1

Basic Speed: 5

Active Defense: Dodge: 5

Advantage: 2 points

(2) Musical Ability Level 2

Disadvantages: -30 points

(-10) Bad sight/Nearsighted
(-10) Code of Honor/Gentleman
(-10) Honesty

Quirks: -2 points

(-1) Always noble
(-1) Broad-Minded

Skills: 20 points

() Linguistics-10
(4) Dutch-19 (native, includes Linguistics bonus)
(2+(6)) German-17 (default from Dutch, includes Linguistics bonus)
(+()) Swedish-14 (default from Dutch, includes Linguistics bonus)
(+()) Finnish-14 (default from Dutch, includes Linguistics bonus)
(1+(1)) English-15 (default from Dutch, includes Linguistics bonus)
(+()) Norwegian-14 (default from Dutch, includes Linguistics bonus)
(+()) Danish-14 (default from Norwegian, includes Linguistics bonus)
(2+(2)) Poetry-15 (default from Dutch)
(2+(2)) Writing-15 (default from Dutch)
(+()) Research-13 (default from Writing)
(+()) Journalist-13 (default from Writing)
(+()) Typing-11 (default from Journalist)
(+()) Musical Composition-14 (default from Poetry, includes Musical Ability bonus)
() Musical Notation-13
() Conducting-14 (includes Musical Ability bonus)
(1) Violin-14 (includes Musical Ability bonus)
() Piano-13 (includes Musical Ability bonus)
(1) Singing-11 (includes Musical Ability bonus)
() Leadership-12
() Savoir-Faire-13

Possessions:

Undetermined

Appearance:

Male, 5'8", 132lbs., Age: 18

Notes:

He is a TL5+ character in a mundane world.
And he is using language default rule in
GURPS Swashbucklers P. 15.

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Bill Bither 175 points

Attributes: 80 points

(-10) Strength 9
(20) Dexterity 12
(80) Intelligence 16
(-10) Health 9

Basic Damage: Thrust: 1D-2 Swing: 1D-1

Basic Speed: 5.25+0.75=6

Active Defenses: Dodge: 5 Parry: 8

Advantages: 75 points

(10) Full Literacy
(60) Eidetic Memory Level 2
(5) Divination Talent (Arm Measuring)

Disadvantages: -40 points

(-5) Skinny
(-5) Stubbornness
(-10) Gigantism
(-10) Curious Level 2
(-10) Vow/Master all spells he can learn

Quirk: -5 points

Undetermined

Skills: 10 points

(4) Physician/TL3-15
(2) Main Gauche-12
(44) Alchemy-18
() Running-6
(1) Flight-11
(2) Spell Throwing/Curse Missile-13

Spells: 55 points

(1) Death Vision-16
(1) Apportation-16
(1) Levitation-16
(1) Flight-16
(1) Pull-16
(1) Repel-16
(1) Distant Blow-16
(1) Ethereal Body-15
(1) Air Golem-16
(1) Scroll-16
(1) Phase-16
(1) Test Food-16
(1) Neutralize Poison-16
(1) Sense Foes-16
(1) Sense Emotion-16
(1) Delay-16
(1) Detect Magic-16
(1) Seek Magic-16
(1) Truthsayer-16
(1) Mind Reading-16
(1) Soul Rider-16
(1) Control Person-16
(1) Possession-15
(1) Beast Possession-16
(1) Seek Gate-16
(1) Seeker-16
(1) Trace-16
(1) History-16
(1) Itch-16
(1) Spasm-16
(1) Pain-16
(1) Resist Pain-16
(1) Paralyze Limb-16
(1) Wither Limb-16
(1) Curse Missile-16
(1) Lend Strength-16
(1) Lend Health-16
(1) Minor Healing-16
(1) Steal Strength-16
(1) Steal Health-16
(1) Pestilence-16
(1) Sickness-16
(1) Sound-16
(1) Simple Illusion-16
(1) Complex Illusion-16
(1) Perfect Illusion-16
(1) Alter Visage-16
(1) Foolishness-16
(1) Forgetfulness-16
(1) Hide-16
(1) Block-16
(1) Shield-16
(1) Shade-16
(1) Strike Blind-16
(1) Divination/Arm Measuring-16

Possessions:

Undetermined

Appearance:

Male, 6', 94lbs., Age: 33

Notes:

He is a "non-mage Wizard" character in a High-Mana world.
For him, the order of learned spell is the matter.
He had learned the spells in the listed order.

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Claire Cloos 150 points

Attributes: 90 points

(-10) Strength 9
(30) Dexterity 13
(60) Intelligence 15
(10) Health 11

Basic Damage: Thrust: 1D-2 Swing: 1D-1

Basic Speed: 6+1=7

Active Defenses: Dodge: 6 (7 in RUNAL) Parry: 8

Advantages: 45 points

(10) Full Literacy
(35) Magery Level 3

Disadvantages: -40 points

(-2) Reputation (Black Mage, always, -1 to People in Underground)
(-36) Magic Susceptibility Level 15 (Touch Only, -20%)
(-2) Duty/From her boss, 6 or less

Quirk: -5 points

Undetermined

Skills: 8 points

() Streetwise-16 (includes Reputation bonus)
(2) Staff-12
(2) Body Sense-12
() Running-8
() Fast-Talk-13
() Common RHIADish (common language used in RHIADO continent, in RUNAL)-14
(2) Merchant/Magic Items-20(14)

Spells: 52 points

(1) Apportation-16
(1) Itch-16
(1) Spasm-16
(1) Pain-16
(1) Resist Pain-16
(1) Lend Strength-16
(1) Seek Plant-16
(1) Identify Plant-16
(1) Shape Plant-16
(1) Forest Warning-16
(1) Stop Spasm-16
(1) Planer Summons/RUNAL-16
(1) Alter Visage-16
(1) Alter Body-16
(1) Measurement/TL3-16
(1) Return Missile-16
(1) Deflect Missile-16
(1) Sense Life-16
(1) Sense Spirit-16
(1) Plant Vision-16
(1) Seek Air-16
(1) Far-Tasting-16
(1) Plant Sense-16
(1) Clumsiness-16
(1) Might-16
(1) Wizard Nose-16
(1) Dexterity-16
(1) Distant Blow-31 (includes Magic Susceptibility bonus)
(1) Phase-31 (includes Magic Susceptibility bonus)
(1) Shapeshifting/Horse-30 (includes Magic Susceptibility bonus)
(1) Shapeshifting/Eagle-30 (includes Magic Susceptibility bonus)
(1) Shapeshifting/Tiger-30 (includes Magic Susceptibility bonus)
(1) Shapeshifting/Snake-30 (includes Magic Susceptibility bonus)
(1) Permanent Shapeshifting/Horse-30 (includes Magic Susceptibility bonus)
(1) Great Shapeshifting-30 (includes Magic Susceptibility bonus)
(1) Lengthen Limb-31 (includes Magic Susceptibility bonus)
(1) Shrink-30 (includes Magic Susceptibility bonus)
(1) Enlarge-30 (includes Magic Susceptibility bonus)
(1) Teleport-30 (includes Magic Susceptibility bonus)
(1) Blink-31 (includes Magic Susceptibility bonus)
(1) Planer Visit/RUNAL-31 (includes Magic Susceptibility bonus)
(1) Plane Shift/RUNAL-30(includes Magic Susceptibility bonus)
(1) Plane Shift/Her own plane-30 (includes Magic Susceptibility bonus)
(1) Timeport-30 (includes Magic Susceptibility bonus)
(1) Timeslip-31 (includes Magic Susceptibility bonus)
(1) Rapid Journey-30 (includes Magic Susceptibility bonus)
(1) Recover Strength-31 (includes Magic Susceptibility bonus)
(1) Iron Arm-31 (includes Magic Susceptibility bonus)
(1) Plant Form-31 (includes Magic Susceptibility bonus)
(1) Projection-31 (includes Magic Susceptibility bonus)
(1) Catch Missile-31 (includes Magic Susceptibility bonus)
(1) Catch Spell-30 (includes Magic Susceptibility bonus)

Possessions:

Undetermined

Appearance:

Female, 5'3", 110lbs., Age: 30

Notes:

She is a "World-Jumper" character in a High-Mana world.
She mainly trades Powerstones made in RUNAL (They need NO Magery!) in her world, and Silver (VERY RARE metal in RUNAL) in RUNAL.
But the cost to cast Plane Shift keeps her from earning much money.
In RUNAL, bonus given by Running Skill WILL affects both Speed and Dodge.

If you want more information about RUNAL, see below.

in Japanese

in English

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David Davis 130 points

Attributes: 60 points

(0) Strength 10
(0) Dexterity 10
(60) Intelligence 13
(0) Health 10

Secondary Characteristics: 0 points

SM 0; Dmg 1D-2/1D; BL 20;
(0) HP 10
(0) Will 13
(0) Per 13
(0) FP 10
(0) Basic Speed 5.00
(0) Basic Move 5

Advantages: 29 points

(0) Cultural Familiarity (Own Culture)
(20) Green Thumb 4
(0) Language (Native)
(4) Language (Accented)
(5) Tenure
(0) TLX (Campaign's Average)

Disadvantages: -60 points

(-5) Code of Honor/Scholar's
(-15) Sense of Duty/Natural Environment
(-5) Skinny
(-15) Weirdness Magnet
(-20) Xenophilia (6)

Quirks: -5 points

Undetermined

Skills: 106 points

(40) Biology/TLX (Earthlike)-25(IQ+8) (includes Green Thumb bonus)
(4+(32)) Bioengineering/TLX (Genetic Engineering)-21(IQ+8) (default from Biology)
(4+(36)) Connoisseur (Natural Environment)-23(IQ+10) (default from Biology)
(4+(24)) Naturalist (Earth)-23(IQ+6) (default from Biology, includes Green Thumb bonus)
(4+(12)) Farming/TLX-21(IQ+4) (default from Biology, includes Green Thumb bonus)
(2+(2)) Gardening-19(IQ+2) (default from Farming, includes Green Thumb bonus)
(4+(28)) Survival (Jungle)-21(Per+8) (default from Naturalist)
(4+(20)) Camouflage-20(IQ+7) (default from Survival (Jungle))
(4+(20)) Tracking-19(Per+6) (default from Naturalist)
(4+(32)) Pharmacy/TLX (Herbal)-21(IQ+8) (default from Biology)
(4+(24)) Poisons/TLX-19 (IQ+6) (default from Pharmacy (Herbal))
(4+(20)) Mimicry (Bird Calls)-18(IQ+5) (default from Naturalist)
(4+(36)) Paleontology/TLX (Paleoanthropology)-22(IQ+9) (default from Biology)
(4+(32)) Anthropology-21(IQ+8) (default from Paleontology (Paleoanthropology))
(4+(24)) Sociology-19(IQ+6) (default from Anthropology)
(4+(12)) Psychology-16(IQ+3) (default from Sociology)
(1+(1)) Body Language-13(Per) (default from Psychology)
(1+(1)) Crimonology/TLX-13(IQ) (default from Psychology)
(2+(2)) Detect Lies-13(Per) (default from Psychology)
(1+(1)) Interrogation-13(Will) (default from Psychology)
(1+(1)) Propaganda/TLX-13(IQ) (default from Psychology)
(1) Research/TLX-12(IQ-1)
(1) Teaching-12(IQ-1)
(1) Writing-12(IQ-1)

Possessions:

Undetermined

Appearance:

Male, 5'3", 80lbs., Age: 30

Notes:

He is a young professor teaching at a university.
His TL is not determined but must be 7 or less, for he have Reserch skill without Computer Operation skill.

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Li Lian 200 points

Attributes: 130 points

(40) Strength 14
(40) Dexterity 12
(20) Intelligence 11
(30) Health 13

Secondary Characteristics: 40 points

SM 0; Dmg 1D/2D; BL 39;
(0) HP 14
(0) Will 11
(45) Per 20
(0) FP 13
(-5) Basic Speed 6.00
(0) Basic Move 6

Advantages: 27 points

(0) Cultural Familiarity (Chinese)
(0) Chinese (Native)
(2) English (Broken)
(0) TL6 (Campaign's Average)
(5) Charisma 1
(20) Weapon Master (Smallsword)

Disadvantages: -90 points

(-20) Ally & Dependent (Following thugs, 50%2, always, friend)
(-40) Enemy (The British Empire, always, watcher)
(-10) Obsession (Repel "Yankees" from China.)
(-10) Sense of Duty/Chinese
(-10) Wealth (Struggling)

Quirks: -5 points

Undetermined

Skills: 98 points

(4) Esoteric Medicine-20(Per)
(4) Observation-21(Per+1)
(4) Survival (Island/Beach)-21(Per+1)
(4) Tracking-21(Per+1)
(1) Fishing-20(Per)
(4+(28)) Camouflage-20(IQ+9) (default from Survival (Island/Beach))
(4+(32)) First Aid/TL6-21(IQ+10) (default from Esoteric Medicine)
(6+(2)) Physician/TL6-12(IQ+1) (default from First Aid)
(4+(12)) Diagnosis/TL6-14(IQ+3) (default from First Aid)
(2+(2)) Surgery/TL6-10(IQ-1) (default from First Aid)
(1+(1)) Physiology/TL6-10(IQ-1) (default from Diagnosis)
(1+(1)) Poisons/TL6-10(IQ-1) (default from Physician)
(4+(20)) Shadowing-17(IQ+6) (default from Observation)
(4+(24)) Pressure Points-17(IQ+6) (default from Esoteric Medicine)
(20) Smallsword-17(DX+5)
(4+(4)) Shortsword-14 (DX+2) (default from Smallsword)
(4+(8)) Rapier-15(DX+3) (default from Smallsword)
(4+(8)) Main-Gauche-15(DX+3) (default from Smallsword)
(4+(8)) Saber-15(DX+3) (default from Smallsword)
(4+(8)) Stage Combat-15(DX+3) (default from Smallsword)
(4+(8)) Group Performance (Fight Choreography)-14(IQ+3) (default from Stage Combat)
(2+(2)) Broadsword-13(DX+1) (default from Shortsword)
(1+(1)) Knife-13(DX+1) (default from Shortsword)
(1+(1)) Jitte/Sai-12(DX) (default from Shortsword)
(1+(1)) Tonfa-12(DX) (default from Shortsword)
(1) Leadership-11(IQ) (includes Charisma bonus)
(1) Stealth-11(DX-1)

Possessions:

Household Goods ($4,000)
Wheelbarrow ($60, 18lbs.)
Blanket ($20, 4lbs., in the Wheelbarrow)
First Aid Kit ($50, 2lb., in the Wheelbarrow)
Personal Basics ($5, 1lb., in the Wheelbarrow)
Pole, 6' ($5, 3lb., in the Wheelbarrow)
Traveler's Ration ($5, 4, 2lbs., in the Wheelbarrow)
Wineskin ($10, 0.25lbs., in the Wheelbarrow)
Water ($0, 8lbs., in the Wineskin)
Short Staff ($60 (Fine Quality), 1lb., cr 1D+2/cr 2D+4)
Dagger ($80 (Fine Quality), 0.25lbs., imp 1D)
Cloth Cap ($5, DR1, negligible weight)
Mail Shirt ($150, DR 4/2, 16lbs.)
Fur Loincloth ($10, DR1, negligible weight)
Cloth Sleeves ($20, DR 1, 2lbs.)
Leather Leggings ($40, DR 1, 2lbs.)
Heavy Gauntlets ($250, DR 5, 2.5lbs.)
Sollerets ($150, DR 4, 7lbs.)
Small Pouch ($10, negligible weight)
Fishfook and Line ($50, negligible weight)
$1

Appearance:

Male, 6'2", 170lbs., Age: 22

Notes:

He is one of the "Boxers" in cinematic (but historical) world.

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Nikolaos Nianias 50 points

Attributes: 18 points

(18) Strength 12 (Size, -10%)
(0) Dexterity 10
(0) Intelligence 10
(0) Health 10

Secondary Characteristics: 0 points

SM +1; Dmg 1D-1/1D+2; BL 29;
(0) HP 12
(0) Will 10
(0) Per 10
(0) FP 10
(0) Basic Speed 5.00
(0) Basic Move 6

Advantages: 20 points

(0) Cultural Familiarity (Greek)
(20) Gifted Artist 4
(0) Ancient Greek (Native)
(0) TL1 (Campaign's Average)

Disadvantages: -20 points

(0) Gigantism
(-15) Greed (12)
(-5) Impulsiveness (15)

Quirks: -5 points

Undetermined

Skills: 37 points

(8) Jeweler/TL1-15(IQ+1) (includes Gifted Artist bonus)
(4+(4)) Smith/TL1 (Copper)-12(IQ+2) (default from Jeweler)
(1+(1)) Armoury/TL1 (Body Armor)-10(IQ) (default from Smith (Copper))
(1+(1)) Armoury/TL1 (Melee Weapons)-10(IQ) (default from Smith (Copper))
(4) Artist (Calligraphy)-14(IQ) (includes Gifted Artist bonus)
(2+(2)) Forgery/TL1-10(IQ) (default from Artist (Calligraphy))
(1+(1)) Counterfeiting/TL1-9(IQ-1) (default from Forgery)
(4+(4)) Connoisseur (Visual Art)-12(IQ+2) (default from Artist (Calligraphy))
(4) Sewing/TL1-16(DX+2) (includes Gifted Artist bonus)
(4+(12)) Connoisseur (Fashion)-14(IQ+4) (default from Sewing)
(1) Shield-10(DX)
(2) Spear-10(DX)
(1) Merchant-9(IQ-1)

Possessions:

Undetermined

Appearance:

Male, 7', 198lbs., Age: 18

Notes:

He is a craftsman in (historical) ancient Greece.

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Marie Matisse 130 points

Attributes: 70 points

(10) Strength 11
(0) Dexterity 10
(60) Intelligence 13
(0) Health 10

Secondary Characteristics: 0 points

SM 0; Dmg 1D-1/1D+1; BL 24;
(0) HP 11
(0) Will 13
(0) Per 13
(0) FP 10
(0) Basic Speed 5.00
(0) Basic Move 5

Advantages: 62 points

(0) Cultural Familiarity (Own Culture)
(10) Blessed (Wicca)
(43) Magery 4 (Pact (Vow), -5%)
(0) Language (Native)
(9) Flight (Must be on a broom (DR 2, SM -2, can be stolen), -55%; Pact (Sense of Duty), -2%; Mana Sensitive, -10%; Unreliable (roll against 14 with partner cat or 11 without), -10.5%)
(0) TLX (Campaign's Average)

Disadvantages: -62 points

(-5) Skinney
(-20) Honesty (6)
(-5) Guilt Complex
(-15) Weirdness Manget
(-5) Sense of Duty/Partner cat (another PC)
(-10) Duty/From Wicce-Society, always but nonhazardous
(-5) Vow/Chastity

Quirks: -3 points

Undetermined

Skills: 61 points

(20) Ritual Magic/Wicce-20(IQ+3) (includes Magery bonus)
(1+(1)) Path of Air-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Animal-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Body Control-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Communication and Empathy-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Earth-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Enchantment-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Fire-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Food-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Gate-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Healing-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Illusion and Creation-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Knowledge-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Light and Darkness-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Making and Breaking-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Meta-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Mind Control-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Movement-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Necromancy-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Plant-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Protection and Warning-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Sound-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Technology-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(1+(1)) Path of Water-15(IQ-2) (default from Ritual Magic, includes Magery bonus)
(4+(20)) Exorcism-18(Will+5) (default from Ritual Magic)
(4+(8)) Religous Rituals/Wicce-15(IQ+2) (default from Ritual Magic)
(1+(1)) Theology/Wicce-12(IQ-1) (default from Religious Rituals)
(4+(16)) Symbol Drawing/Wicce-17(IQ+4) (default from Ritual Magic)
(1) Aerobatics-8(DX-2)
(1) Flight-9(HT-1)
(1) Sewing/TLX-10(DX-1)
(1) Dancing-10(DX-1)
(1) Cooking-12(IQ-1)

Techniques: 2 points

(2) Recover Energy-15(IQ-2) (default from Path of Healing, includes Magery bonus)

Possessions:

Undetermined

Appearance:

Female, 5'5", 95lbs., Age: 13

Notes:

She is a wicce converted from WitchQuest RPG.

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Fredrica Franci 95 points

Attributes: 71 points

(0) Strength 10
(71) Dexterity 14 (No Manipulators (Mitigator), -12%)
(0) Intelligence 10
(0) Health 10

Secondary Characteristics: 0 points

SM 0; Dmg 1D-2/1D; BL 20;
(0) HP 10
(0) Will 10
(0) Per 10
(0) FP 10
(0) Basic Speed 6.00
(0) Basic Move 6

Advantages: 23 points

(0) Cultural Familiarity (Western)
(23) Cybernetics (Arm DX 4 (Right arm), Payload 1 and Ambidexterity (Temporary Disadvantages (Electrical and Maintenance (1 person, daily)), -30%) and No Manipulators (Mitigator), -70%)
(0) Italian (Native)
(0) TL9 (Campaign's Average)

Disadvantages: -42 points

(-2) Reputation/"Tough godhand", Anyone in underground always reacts at -1.
(-5) Code of Honor/Street
(-5) Social Stigma/Minor
(-5) Social Stigma/Criminal Record
(-5) Social Stigma/Uneducated
(-5) Skinney
(-10) Wealth (Struggling)
(-5) Status -1

Quirks: -5 points

Undetermined

Skills: 48 points

(16) Sleight of Hand-21(DX+3) (includes Arm DX bonus)
(2+(2)) Pickpocket-18(DX) (default from Slight of Hand, includes Arm DX bonus)
(1+(1)) Filch-18(DX) (default from Slight of Hand, includes Arm DX bonus)
(4+(12)) Traps-14/TL9(IQ+4) (default from DX, includes Arm DX bonus)
(4+(32)) Holdout-19(IQ+9) (default from Slight of Hand)
(4) Needlepoint-20(DX+2) (includes Arm DX bonus)
(4+(28)) Connoisseur/Fashion-18(IQ+8) (default from Needlepoint)
(4+(28)) Connoisseur/Visual Art-18(IQ+8) (default from Needlepoint)
(1) Streetwise-12(IQ+2) (includes Reputation bonus)
(1) Stealth-13(DX-1)
(1+(1)) Shadowing-10(IQ) (default from Stealth)
(2) Urban Survival-10(Per)
(4) Brawing-16(DX+2)

Possessions:

Undetermined

Appearance:

Female, 5'2", 89lbs., Age: 15

Notes:

She is a so-called "Street Children" in a cyberpunk world (TL9).
Note that she has right arm DX 18 (from Arm DX 4) and left arm DX 14 (From Ambidexterity), which is equivalent to right-handed with DX 18.

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